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- global qt_position
-
- on startMovie
- repeat with i = 7 down to 0
- set the visible of sprite (24 + i) to 1
- set the visible of sprite (41 + i) to 0
- end repeat
- repeat with i = the soundLevel down to 0
- set the visible of sprite (24 + i) to 0
- end repeat
- set qt_position to 0
- end
-